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This question was closed Mar 11, 2017 at 04:49 PM by DcoltGaming for the following reason:

The question is answered, right answer was accepted

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Question by DcoltGaming · Mar 09, 2017 at 03:53 PM · unity 5scripting problemaudio

Audiosource unlinks

Hi,

When I try to run the audio in my script, the audio unlinks from the empty and I get an error saying "MissingComponentException: There is no 'AudioSource' attached to the "PushbackAudioProcedureEmpty" game object, but a script is trying to access it.". I have a video demonstrating the issue.

Video: https://youtu.be/E79hWNMJSTQ

Any ideas how to fix this?

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Answer by DcoltGaming · Mar 10, 2017 at 11:12 PM

I now know "As soon as you call the method, you're resetting the public field. The GetComponent call will fail because the component is on the child object and not on the parent."

How do I fix this?

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avatar image DcoltGaming · Mar 10, 2017 at 11:45 PM 0
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Fixed using code: using System.Collections; using System.Collections.Generic; using UnityEngine; public class PushbackAudio : $$anonymous$$onoBehaviour { %|1808424508_1|% %|-1181940566_2|% { %|2095395030_5|% %|113040832_6|% %|2026387070_7|% }

Removing the getcomponent call

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