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This question was closed Mar 17, 2018 at 01:26 PM by uriyeah55 for the following reason:

Solved the problem on my own

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Question by uriyeah55 · Sep 09, 2016 at 10:04 AM · cameragameobjectbuild

Unsolved problems after bulding

I'll be short: im currently finishing an interactive app for a company and im really really stuck with what happens after building:

In some scenes the camera is zoomed (but i didnt add any script to it)

And the most important: when i press certains buttons some gameObjects that should appear remain hiding. In the Unity editor everything works smoothly, and thats why im very confused after building.

I have to present the app in a few days and im really worried about this. Has someone a point?

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avatar image AurimasBlazulionis · Sep 09, 2016 at 11:21 AM 0
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Please be long. $$anonymous$$ore information wpuld get you to the answer.

avatar image uriyeah55 AurimasBlazulionis · Sep 09, 2016 at 11:26 AM 0
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Okay here i go:

The app is actually some 2d animations of machines working. When you click on some of them the gameObject that controls all of them goes SetActive(false); and the machine you selected appears larger in the screen with some texts and buttons. That is another gameObject that goes SetActive(true); and it contains the larger machine and the buttons (the text is controlled via Script). This works very well on my Unity Editor, but when i build the app the larger machine doesnt appear (the text and buttons yes).

The other case, but less important: some machines load a scene that contains a 3d simulation of the machines. These scenes have the camera zoomed, and i don't know why.

Better? Thanks for your time.

avatar image AurimasBlazulionis uriyeah55 · Sep 09, 2016 at 11:46 AM 0
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That is really weird. You could build with script debugging and see what errors occur.

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Answer by uriyeah55 · Sep 10, 2016 at 03:13 PM

@TheDiamondPlay

I don't know how to do that... For now i've managed to resolve the zooms of the cameras manually, but the hidden objects trouble still appears. Im very counfused about that.

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avatar image AurimasBlazulionis · Sep 10, 2016 at 09:19 PM 0
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go to build settings, and enable development build, then tick script debugging

avatar image uriyeah55 AurimasBlazulionis · Mar 17, 2018 at 01:25 PM 0
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Hey! Sorry to answer like a year later.

I just wanted to clarify that I found the problem. The app involved a lot of sprites, but I was used to an older version of Unity and didn't have much knowledge about the canvas. So i was totally messing up the thing trying to put scene sprites to be appearing in the canvas zone (without putting them INSIDE the canvas). I had to actually get some professional help to find the problem.

Anyway, everything was already solved, just wanted to close the thread ^^ thanks for your help !

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