Question by
Reid_Taylor · Feb 19, 2021 at 01:48 AM ·
renderingpost processingpost-process-effectbloom
Bloom on iPod touch makes everything white and black
Weird problem... I had bloom on in urp and everything worked fine on all builds and devices. Then I added settings where the player can turn bloom on and off with this:
volume.TryGet<Bloom>(out bloomEffect);
bloomEffect.active = useBloom;
And after this, it still works on iPhone 6 but everything turns white and black on iPod touch...
Any help appreciated!
img-e0da732165bb-1.jpeg
(95.3 kB)
Comment
Your answer
Follow this Question
Related Questions
Have problem with post processing effects, it's doesn't work. 3 Answers
Post processing effects in scene view do not match game view. 1 Answer
how would i make a postprocess effect not apply to a certain object in 2D? 0 Answers
Post Processing v2 not working in Unity 2018.3 1 Answer
Blur shader not working after converting render Pipeline 0 Answers