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Help setting up ml-agents-dodgeball-env project
ml-agents-dodgeball-env project detup issues:
Env:
Linux Manjaro 21.1
Unity Hub 2.4.5
Unity Editor 2020.3.24f1 (LTS)
ML Agents 2.1.0-exp.1
ML Agentn Extensions 0.5.0-preview
Successful Git installs:
/home/xxxxx/Desktop/Unity/ml-agents/
/home/xxxx/Desktop/Unity/ml-agents/com.unity.ml-agents/
/home/xxxx/Desktop/Unity/ml-agents/com.unity.ml-agents.extensions/
/home/xxxx/Desktop/Unity/ml-agents/ml-agents-dodgeball-env/
ML_Agents Unity Projects that I have successfully set up:
/home/xxxx/Desktop/Unity/ml-agents/com.unity.ml-agents/Project/Assets/ML-Agents/
Examples successfully installed into project and run in inference mode - no issues.
Instructions followed for setting up ml-agents-dodgeball-env from here: (https://github.com/Unity-Technologies/ml-agents-dodgeball-env)
"To open this repository, you will need to install the Unity editor version 2020.2.6 or later. (DONE)
Clone the dodgeball-env branch of this repository by running: (DONE)
git clone https://github.com/Unity-Technologies/ml-agents-dodgeball-env.git
Open the root folder in Unity. Then, navigate to Assets/Dodgeball/Scenes/TitleScreen.unity, open it,
and hit the play button to play against pretrained agents. You can also build this scene (along with
the Elimination.unity and CaptureTheFlag.unity scenes) into a game build and play from there. "
Opening the "root" folder in Unity? Please explain what this is.. for example is it:
a) open /home/xxxx/Desktop/Unity/ml-agents/ml-agents-dodgeball-env/ as a project? - does not work, results in too many errors to document.
b) open /home/xxxx/Desktop/Unity/ml-agents/ml-agents-dodgeball-env/Assets/Dodgeball/Scenes/TitleScreen.unity as a scene? - does not work either.
I am not new to Machine Learning but I am very new to Unity. I feel quite embarrassed that I couldn't get past this seemingly simple problem. Can anyone please provide a more detailed installation guide that may be suitable for an Unity novice?
Thanks
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