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Question by tiendang212 · Oct 06, 2020 at 05:04 AM · enemy ai

Enemies fly through fast to players (through wall) and fly again

Hi! I'm newbie in unity and i want to make an enemy like ghost can wall through wall and when the enemy see play they will fly fast and through player and again. Here is my code:

   //fairy rotate to player
         var rotation = Quaternion.LookRotation(target.position - transform.position);
         transform.rotation = Quaternion.Slerp(transform.rotation, rotation, Time.deltaTime * damping);

     //fairy move to player
     moveDirection = (target.position - transform.position).normalized * speed * Time.deltaTime;
     fairyBody.AddForce(moveDirection * 50f);

But I don't what to do next. Please help me. Thank so much.

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