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Second camera dissappears when level is reset
So I have two cameras one follows one object and another follows.... the other object.
Everything works fine in a sort of "split screen mode" until my script resets the level to the currently loaded level (just resets positions of everything basically)
The viewing area goes away... the camera is still in the heirarchy, the object it's following is as well.... but the actual viewing box is gone.
Any ideas?
(already tried saving everything in case it was reloading the saved level or something weird instead of the current set up)
Answer by archaismic · Oct 16, 2013 at 07:45 AM
oops figured it out... the depths can't be equal or it loses one of them on reload... not sure why it works fine untill reload but... yeah... changed the depth so the other camera stays on top