Is there a way to allow a user to pick XRSettings.StereoRenderingMode in a single stand alone build?
So, I am building a VR game and I would like to allow my users to chose between SinglePass and MultiPass so they can pick for themselves if they want better performance or better fidelity. I already know XRSettings.StereoRenderingMode is a get only method so I can't edit it at runtime, and as far as I am aware, the only place it can be modified is in the project settings before kicking a stand alone build.
I would prefer not to have to build two completely different versions of the game just for this one setting. So my question is this: Is there a way to allow a user to pick XRSettings.StereoRenderingMode in a single stand alone build?
Like a line they could put in the launch options or something?
Guessing the answered is no based on the silence?
My own continued searches aren't turning anything up either...
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