Unity Android Building Problem Unity 2022
Hey, i was trying to build my Android App. What is wrong here? And how can i fix it? I appreciate every comment! Thanks!
1.Problem
WARNING: The option setting 'android.enableR8=true' is deprecated. It will be removed in version 5.0 of the Android Gradle plugin. You will no longer be able to disable R8Configure project :launcher
Task :unityLibrary:preBuild UP-TO-DATE Task :launcher:preBuild UP-TO-DATE Task :unityLibrary:preReleaseBuild UP-TO-DATE Task :launcher:preReleaseBuild UP-TO-DATE Task :unityLibrary:compileReleaseAidl NO-SOURCE Task :unityLibrary:packageReleaseRenderscript NO-SOURCE Task :launcher:generateReleaseBuildConfig UP-TO-DATE Task :launcher:compileReleaseAidl NO-SOURCE Task :launcher:compileReleaseRenderscript NO-SOURCE Task :launcher:javaPreCompileRelease UP-TO-DATE Task :launcher:generateReleaseResValues UP-TO-DATE Task :launcher:generateReleaseResources UP-TO-DATE Task :unityLibrary:compileReleaseRenderscript NO-SOURCE Task :unityLibrary:generateReleaseResValues UP-TO-DATE Task :unityLibrary:generateReleaseResources UP-TO-DATE Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE Task :launcher:extractDeepLinksRelease UP-TO-DATE Task :unityLibrary:packageReleaseResources UP-TO-DATE Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE Task :unityLibrary:processReleaseManifest UP-TO-DATE Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE Task :launcher:mergeReleaseResources UP-TO-DATE Task :unityLibrary:generateReleaseRFile UP-TO-DATE Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE Task :unityLibrary:javaPreCompileRelease UP-TO-DATE Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE Task :unityLibrary:bundleLibCompileToJarRelease UP-TO-DATE Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE
Task :launcher:processReleaseManifest FAILED
See http://g.co/androidstudio/manifest-merger for more information about the manifest merger.
20 actionable tasks: 2 executed, 18 up-to-date UnityEditor.BuildPlayerWindow:BuildPlayerAndRun () 2.Problem \Library\Bee\Android\Prj\Mono2x\Gradle\launcher\src\main\AndroidManifest.xml Error: uses-sdk:minSdkVersion 22 cannot be smaller than version 24 declared in library [:com.mapbox.android.unity-debug:] C:\Users\finn0.gradle\caches\transforms-2\files-2.1\0a06a07f429d9a0e653ff078db9f173d\com.mapbox.android.unity-debug\AndroidManifest.xml as the library might be using APIs not available in 22 Suggestion: use a compatible library with a minSdk of at most 22, or increase this project's minSdk version to at least 24, or use tools:overrideLibrary="com.mapbox.android.unity" to force usage (may lead to runtime failures) FAILURE: Build failed with an exception. What went wrong: Execution failed for task ':launcher:processReleaseManifest'.Task :unityLibrary:bundleLibRuntimeToJarRelease
Suggestion: use a compatible library with a minSdk of at most 22, or increase this project's minSdk version to at least 24, or use tools:overrideLibrary="com.mapbox.android.unity" to force usage (may lead to runtime failures) Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. Get more help at https://help.gradle.org BUILD FAILED in 1s Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8 UnityEditor.BuildPlayerWindow:BuildPlayerAndRun () 3.Problem CommandInvokationFailure: Gradle build failed. C:\Meine Programme\Unity\Projekte\2022.1.0b4\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath "C:\Meine Programme\Unity\Projekte\2022.1.0b4\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-6.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease" stderr[ C:\Users\finn0\MrXMobile\Library\Bee\Android\Prj\Mono2x\Gradle\launcher\src\main\AndroidManifest.xml Error: uses-sdk:minSdkVersion 22 cannot be smaller than version 24 declared in library [:com.mapbox.android.unity-debug:] C:\Users\finn0.gradle\caches\transforms-2\files-2.1\0a06a07f429d9a0e653ff078db9f173d\com.mapbox.android.unity-debug\AndroidManifest.xml as the library might be using APIs not available in 22 Suggestion: use a compatible library with a minSdk of at most 22, or increase this project's minSdk version to at least 24, or use tools:overrideLibrary="com.mapbox.android.unity" to force usage (may lead to runtime failures) FAILURE: Build failed with an exception. What went wrong: Execution failed for task ':launcher:processReleaseManifest'.Manifest merger failed : uses-sdk:minSdkVersion 22 cannot be smaller than version 24 declared in library [:com.mapbox.android.unity-debug:] C:\Users\finn0.gradle\caches\transforms-2\files-2.1\0a06a07f429d9a0e653ff078db9f173d\com.mapbox.android.unity-debug\AndroidManifest.xml as the library might be using APIs not available in 22
Suggestion: use a compatible library with a minSdk of at most 22, or increase this project's minSdk version to at least 24, or use tools:overrideLibrary="com.mapbox.android.unity" to force usage (may lead to runtime failures) Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. Get more help at https://help.gradle.org BUILD FAILED in 1s Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8 ] stdout[Manifest merger failed : uses-sdk:minSdkVersion 22 cannot be smaller than version 24 declared in library [:com.mapbox.android.unity-debug:] C:\Users\finn0.gradle\caches\transforms-2\files-2.1\0a06a07f429d9a0e653ff078db9f173d\com.mapbox.android.unity-debug\AndroidManifest.xml as the library might be using APIs not available in 22
WARNING: The option setting 'android.enableR8=true' is deprecated. It will be removed in version 5.0 of the Android Gradle plugin. You will no longer be able to disable R8Configure project :launcher
Task :unityLibrary:preBuild UP-TO-DATE Task :launcher:preBuild UP-TO-DATE Task :unityLibrary:preReleaseBuild UP-TO-DATE Task :launcher:preReleaseBuild UP-TO-DATE Task :unityLibrary:compileReleaseAidl NO-SOURCE Task :unityLibrary:packageReleaseRenderscript NO-SOURCE Task :launcher:generateReleaseBuildConfig UP-TO-DATE Task :launcher:compileReleaseAidl NO-SOURCE Task :launcher:compileReleaseRenderscript NO-SOURCE Task :launcher:javaPreCompileRelease UP-TO-DATE Task :launcher:generateReleaseResValues UP-TO-DATE Task :launcher:generateReleaseResources UP-TO-DATE Task :unityLibrary:compileReleaseRenderscript NO-SOURCE Task :unityLibrary:generateReleaseResValues UP-TO-DATE Task :unityLibrary:generateReleaseResources UP-TO-DATE Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE Task :launcher:extractDeepLinksRelease UP-TO-DATE Task :unityLibrary:packageReleaseResources UP-TO-DATE Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE Task :unityLibrary:processReleaseManifest UP-TO-DATE Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE Task :launcher:mergeReleaseResources UP-TO-DATE Task :unityLibrary:generateReleaseRFile UP-TO-DATE Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE Task :unityLibrary:javaPreCompileRelease UP-TO-DATE Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE Task :unityLibrary:bundleLibCompileToJarRelease UP-TO-DATE Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE
Task :launcher:processReleaseManifest FAILED
See http://g.co/androidstudio/manifest-merger for more information about the manifest merger.
20 actionable tasks: 2 executed, 18 up-to-date ] exit code: 1 UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0) UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0) UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0) UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at :0) UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at :0) Rethrow as GradleInvokationException: Gradle build failed UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at :0) UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at :0) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at :0) Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown. UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at :0) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at :0) UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, AndroidPlayerBuildProgram.Data.AndroidPlayerBuildProgramOutput buildProgramOutput) (at :0) UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at :0) UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.Int32 subtarget, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at :0) UnityEditor.BuildPlayerWindow:BuildPlayerAndRun() 4.Problem Build completed with a result of 'Failed' in 14 seconds (14310 ms) UnityEditor.BuildPlayerWindow:BuildPlayerAndRun () 5.Problem UnityEditor.BuildPlayerWindow+BuildMethodException: 4 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002d8] in :0 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in :0 UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()Task :unityLibrary:bundleLibRuntimeToJarRelease
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