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               Question by 
               Schromercy · Mar 28, 2016 at 12:53 AM · 
                unity 5iosappstore  
              
 
              Big size IPA file after upload to app store
Hello, i am using Unity 5.3.1f1 and make game for iOS, after my game is done i build it to XCode. The binary archived from XCode, and generate ~65MB IPA file. Terrifically, after i upload that IPA file to the app store, it becomes larger ~150MB.
I have read this thread: http://answers.unity3d.com/questions/1149641/very-large-ios-build-size-unity-5.html. But in those case, their IPA file itself is large, and i already disable bitcode
Do you guys have any suggestion?
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                