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Question by Flashmangagames · Oct 19, 2016 at 07:32 PM · animationnetworkingphotonanimation clip

Issues on Syncing the animation component on Photon Network

I've tried adding the animation component on to the photon view's observe list, but when I build it and connect 2 players, I have the following Issues:

  1. The frame rate drops to 3-7 fps.

  2. On both clients, it displays the camera of the most recently instantiated player

I know it's the animation since before I tackled animation, it worked fine. So I clearly have to do something else when syncing it. I'm using the legacy animation system, not the mechanim one. The animation being played is controlled by a separate script that only enables itself if the instantiated player is the client's player.

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