Cinemachine stuck on main camera view
I created a virtual camera, which moves around in scene view, but in the game view it doesn't switch to that view and looks through the main camera. Is there any way to fix this or force it to change views?
Answer by Etherpod · Jan 20 at 01:28 AM
Figured it out... the camera was moving with the virtual camera, but the canvas was staying in the same spot, which is what the game was viewing through.
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