Question by
Wandusprime · Jan 19 at 02:35 AM ·
renderingeditorwindow
objects rendering behind a large object in the background (editor window)
I've got some objects all laid out all on the same y-axis single plane, and further down is a large object just acting as a backdrop for the top-down ortho camera. Everything looks fine on the game camera, but for some reason, on the editor camera, some of the foreground objects are rendered behind the large background object. They shift from being in front to behind as I move the camera around. Does anyone know what's up with this? it's a little hard to see from the pic, but basically everything there should be rendered in front of that plane, as it's far in the background.
stuffffffff.png
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