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Question by
$$anonymous$$ · May 04, 2014 at 01:14 AM ·
guiinstantiateinputconsolecreate
How Can I Create A Basic Developer Console?
I'm assuming it should be easy to create the visual console using Unity's GUI, but what about handling input? Mainly, I would like to instantiate a prefab with a command.
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I imagine you would use something like GUI.TextField . Then when enter is pressed, split that string and search for keywords to deter$$anonymous$$e the action to take.
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