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Question by
THAHCG · Feb 21, 2018 at 07:34 PM ·
c#unity 5unity 2dplatformerscreen resolution
When I build my 2D game and set it to fullscreen, the resolution looks off
I am currently making a small 2D platformer, while building the prototype of the game, I discovered that when I put the game into fullscreen, it started to look squished and not at all what it looked like in the Unity Editor.
The first image is the squished build, while the second image is what the game looks like in the Unity Editor.
I believe it is something to do with screen resolution, but have no idea how I should tackle this, any help would be greatly appreciated.
screen-shot-2018-02-21-at-190914.png
(66.0 kB)
screen-shot-2018-02-21-at-191129.png
(63.6 kB)
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