Unity 2021.2.4f1 Android SDK not working
Hello I'm using the Unity Version Unity 2021.2.4f1 and i want to make an android game. But i get this error message by loading/exporting my project: Android SDK Build-tools component is not found. Make sure all tools are installed in the SDK manager. 0x00007ff69cd58cbd (Unity) StackWalker::GetCurrentCallstack 0x00007ff69cd5fa19 (Unity) StackWalker::ShowCallstack 0x00007ff69dca9b43 (Unity) GetStacktrace 0x00007ff69e32c89d (Unity) DebugStringToFile 0x00007ff69be64342 (Unity) DebugLogHandler_CUSTOM_Internal_Log 0x0000024271b11623 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x0000024271b112fb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000024271b11080 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x0000024271b10d37 (Mono JIT Code) UnityEngine.Debug:LogError (object) 0x0000024270a1acdb (Mono JIT Code) UnityEditor.Android.AndroidSDKTools:UpdateToolsDirectories () 0x0000024270a1aa8b (Mono JIT Code) UnityEditor.Android.AndroidSDKTools:.ctor (string) 0x0000024270a1aa1b (Mono JIT Code) UnityEditor.Android.AndroidSDKTools:CreateAndroidSDKTools (string) 0x00000242719fe658 (Mono JIT Code) UnityEditor.Android.AndroidSDKTools:GetInstance (UnityEditor.Android.AndroidSDKTools/InstanceCreator) 0x0000024270a0ae8b (Mono JIT Code) UnityEditor.Android.AndroidSDKTools:GetInstance () 0x0000024270a0ab63 (Mono JIT Code) UnityEditor.Android.AndroidDeploymentTargetsExtension:GetMainThreadContext (bool) 0x0000024270a0a963 (Mono JIT Code) UnityEditor.Android.TargetExtension:OnUsbDevicesChanged (UnityEditor.Hardware.UsbDevice[]) 0x0000024270a03963 (Mono JIT Code) UnityEditor.Android.TargetExtension:OnLoad () 0x00000242709f719e (Mono JIT Code) UnityEditor.Modules.ModuleManager:InitializePlatformSupportModules () 0x000002426f5a0095 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr) 0x00007ffda636e034 (mono-2.0-bdwgc) [mini-runtime.c:3445] mono_jit_runtime_invoke 0x00007ffda62ae724 (mono-2.0-bdwgc) [object.c:3064] do_runtime_invoke 0x00007ffda62ae8bc (mono-2.0-bdwgc) [object.c:3111] mono_runtime_invoke 0x00007ff69cc7e5f4 (Unity) scripting_method_invoke 0x00007ff69cc79274 (Unity) ScriptingInvocation::Invoke 0x00007ff69cc72c25 (Unity) ScriptingInvocation::Invoke 0x00007ff69cd934bb (Unity) Scripting::UnityEditor::Modules::ModuleManagerProxy::InitializePlatformSupportModules 0x00007ff69cc52790 (Unity) MonoManager::SetupLoadedEditorAssemblies 0x00007ff69cc4855d (Unity) MonoManager::EndReloadAssembly 0x00007ff69cc4ff78 (Unity) MonoManager::ReloadAssembly 0x00007ff69db65d8e (Unity) LoadUnityMonoAssemblies 0x00007ff69d8691a4 (Unity) Application::InitializeProject 0x00007ff69dcb4228 (Unity) WinMain 0x00007ff69efc3702 (Unity) __scrt_common_main_seh 0x00007ffe05f47034 (KERNEL32) BaseThreadInitThunk 0x00007ffe07b42651 (ntdll) RtlUserThreadStart
I tried to reinstall the Unity version but it does not help. I looked in Unity Hub. But i have all Andoid components Installed
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