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How to fix color banding
Hello everyone, Help someone with advice, or maybe there is someone who would like to help me in general, since I'm new to this. Maybe someone knows how to make it not so pixelated and better lighting XD. It was originally supposed to look like neon XD. Thank you all in advance.
Answer by Watanka · Jan 13 at 06:25 PM
For the pixels, you are reffering to the edges of your shapes ?
That's probably because your camera don't have antialiasing activated. Check it in your main camera properties to use one. Also note that antialiasing is only visible in the game view, not in editor scene view.
For the lighting it's another question. Your material seems to be using emiting properties, so you have to play with those material until you like how it look. You can also add a light source in your scene to make it looks better.
Thank you, it helped with the image quality problem, but the lighting remained the same miserable. Can you advise how you can make the neon effect differently? Thanks again.
Answer by andrew-lukasik · Jan 13 at 10:50 PM
Post processing produces color banding when HDR is disabled.
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