My animation is causing rotation errors
So when you run my animation from frame 1 till end it seems to work fine which can be seen at the end of my video clip
however if you just start my animation and don't finish it
it follows the animations natural rotation
Is there something i can do in the ui
or is this something i shouild be solving in code
it doesn't seem right
The end result is that i want my character to always be facing the climbable object whether paused or not
what are the recomendations please the video can be seen at the link
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