scene load order problem on build and sometimes editor runs.
my builds don't load scenes correctly half the time. i think it has something to do with the load order of the hierarchy. sometimes i cant use the mouse buttons or sometimes tab and esc don't work. sometimes the player cant move at all. sometimes a standard cutout material gets switched to standard opaque, prefabs with rigidbodies don't have colliders so on and so forth, is there a way to manually set an ordered list to load a scenes contents from? also is there a way to have the timescale set to 0 while it loads then switch back to 1? (for rigidbodies and colliders to load so they don't fall through the ground)
Answer by rh_galaxy · Jan 09 at 08:12 PM
You can set the Time.timeScale with success to 0 or 1... I set it to 0 it first in Update of my GameLevel class, then wait until everything has loaded, then set it to 1 and the game begins.
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