Question by
unity_ADPDMNCo9DAxrw · Jan 08 at 02:46 PM ·
vroculuspost processingaugmented realitypassthrough
How to use passthrough and post processing simultaneously?
Hey, I make some program in VR Reality - or rather Augmented Reality. Passthrough works well for me, but I'd like to use post processing too. How can I do that? I try everything. Everytime I check postprocessing in camera, passthrough stop working. I try use postprocessing only for foreground (using the camera stacking, but I cannot make camera overlay work).
Can somebody help? How should I do that?
Thanks, Peter
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