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3D arrangement of collection of gameobjects
In my project I would like to have a scene where the user can select videos in a 3D space from a collection of video screens. The videos would be arranged in front of the user with the videos beside the selected video being angled in a way to look more 3 dimensional.
Examples of what exactly I mean can be found in the attached images. The player camera would be stationary, and the player would click left and right arrows (or click from a list) to highlight or select a video.
I am unable to think of a solution that would be straight forward to implement, and have the capability to extend.
In particular, I would like to make a video gallery that is extensible; able to support a wide variety of videos, but also able to seamlessly go from one video to another regardless of placement in a list.
Any help would be greatly appreciated! :)