- Home /
Accessing 4.6 GUI build-in sprites in C#
I am using:
icon.sprite = Resources.Load<Sprite>("icon");
to load my own icons onto buttons and other GUI components. But I was wondering how I can load build-in images, like "UISprite", "Checkmark", etc., which comes within Unity?
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220613182819im_/https://answers.unity.com/themes/thub/images/avi.jpg)