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This question was closed Dec 04, 2015 at 09:35 PM by shotofop for the following reason:

Problem is not reproducible or outdated

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Question by shotofop · Nov 29, 2015 at 05:04 PM · c#androidunity 5google playgoogle play games

google achievements and leaderboard problem

I have a problem with google achievements and leader board .I have them working but in the leader board the score changes when you exit the game and play again, also the achievements do the same.Here is the code.

 public class achActive : MonoBehaviour {

 private int score;
 private int gamesplayed;


 void Awake()
 {
     gamesplayed = PlayerPrefs.GetInt("gamesplayed");
     score = PlayerPrefs.GetInt("BestScore");

 }
    
 void Start()
 {
     
       // achievement
   if (score >= 50)
     {
         Social.ReportProgress("Id", 100.0f, (bool success) =>
         {
            
         });
     }

      // achievement
    if (score >= 100)
     {
         Social.ReportProgress("Id", 100.0f, (bool success) =>
         {

         });
     }
       // achievement
      if (score >= 300)
     {
         Social.ReportProgress("Id", 100.0f, (bool success) =>
         {

         });
     }
      // achievement
       if (score >= 500)
     {
         Social.ReportProgress("Id", 100.0f, (bool success) =>
         {

         });
     }
       // achievement
       if (gamesplayed >= 1000)
     {
         Social.ReportProgress("Id", 100.0f, (bool success) =>
         {

         });
     }
      // leaderboard
     Social.ReportScore(score, "Id", (bool success) => {
         // handle success or failure
     });

 }
   
 }
 



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Answer by KdRWaylander · Dec 02, 2015 at 03:12 PM

Hi,

That's because you call your different if statements that update the achievements only in the start function :)

You should create a function called like UpdateAchievements (), in which you put all the code you wrote in Start () function. Then you call this function within Start () or whenever your want ... like at the end of a game.

 void Start () {
    UpdateAchievements ();    //That's how to call the function by script
 }
 
 public static void UpdateAchievements () { //Public+static so you can call it from anywhere
    // Code you wrote ...
 }
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avatar image shotofop · Dec 02, 2015 at 07:09 PM 0
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the problem i happening again the score changes when the game is restarted

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