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Importing .vmf or .bsp file into Unity3D (from Hammer)
Hey there! I'm not sure if I am the first one to ask this (probably not).
I am currently trying to import a map made in the Hammer World Editor (in this case, the TF2 version) into Unity3D (2020.3.25f). The goal is to keep all geometry with no collision (I'd like to add that manually) and all the textures applied to it. I intentionally made the map in Hammer without any lighting or a Skybox in the hope to import to Unity and then use it's real-time lighting system. I know these aren't the right forums, but if an export into Blender is possible, I'd take that aswell, just for the record. If anyone has done this before, knows a tool or can help in any other way, I'd apprechiate it!
Thanks in advance!
PS: Exporting the map as .dxf does not work, I tried. PPS: A World Editor like Hammer would be very nice for Unity, at least as an option. Just saying :)