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Question by AlienProgrammer · Jan 04 at 03:09 PM · erroraudiosourcecollider2dienumerator

Missing Reference Exception

I'm trying to instantiate a prefab object that has a Audio Source in, because an error, I deleted the prefab and made it again, but now I have another error that says: "MissingReferenceException: The variable Logro1 of Montañita1 doesn't exist anymore. You probably need to reassign the Logro1 variable of the 'Montañita1' script in the inspector." When I step over the collider it works, I can listen the audio but the error is there, and it creates a clone that even if I put "destroy", it still here. The code is:

 public class Montañita1 : MonoBehaviour
 {
     public GameObject Logro1;
     public Text myText;
 
     void OnTriggerEnter2D (Collider2D other)
     {
         StartCoroutine ("Logro");
     }
 
     IEnumerator Logro ()
    {
        Instantiate(Logro1);
        myText.text = ("Encontraste tu primer fósil! Muy bien!");
        yield return new WaitForSeconds (4);
        Destroy(myText);
        Destroy(gameObject);
    }
 }
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Answer by Harry_Drew · Jan 04 at 03:18 PM

I don't think you have assigned the variable of 'Logro1' in the inspector

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