[Unity 2019.03.14f] Unable to launch game from unity hub
Hello,
I've got a problem in order to launch my game by the Unity Hub.
When I go to the Unity Hub I cannot launch my games. The Unity launcher start and then shutdown immediatly and the Hub show off again.
I've read a lot of thing about this kind of problem and nothing I found worked for me.
I got no proxy, no antivirus, I have disabled Windows Defender and the firewall.
I tried to launch my game with Unity 2019.03.12 and 2019.03.13.
I can create a project but not edit one. If I try to launch from the Unity Hub it gave me the same error.
I checked my logs and this show off:
Editor.log
[LicensingClient] ERROR Failed to connect to local IPC
[Licensing::Module] Failed to connect to channel: LicenseClient-Leo
[Licensing::Module] Successfully launched the LicensingClient
[Licensing::Module] Successfully connected to LicensingClient on channel: LicenseClient-Leo
[Licensing::Module] Successfully launched and connected to LicensingClient Entitlement-based licensing initiated
[LicensingClient] Licenses Updated successfully in LicensingClient
LICENSE SYSTEM [2020519 21:57:41] Next license update check is after 2020-05-20T18:40:39
Built from '2019.3/staging' branch;
Version is '2019.3.12f1 (84b23722532d) revision 8696375'; Using compiler version '191627012' OS: 'Windows 10 (10.0.0) 64bit' Language: 'fr' Physical Memory: 32731 MB
[Licensing::Module] License is not active (com.unity.editor.ui). HasEntitlements will fail. BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0 No valid Unity Editor license found. Please activate your license.
[Package Manager] Server::Start -- Port 52829 was selected
COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2019.3.12f1\Editor\Unity.exe -projectpath C:/Users/Leo/Rogue Like -useHub -hubIPC -cloudEnvironment production -hubSessionId 2dcb5800-9a00-11ea-9139-cffdf43d01d7 -accessToken zOyiU5F0-pnfKPga6r77rOu-9qcUHLJ5badawrcJQA8008f Exiting without the bug reporter. Application will terminate with return code 0
upm.log
[2020-05-19T19:57:42.195Z][INFO] Starting Server [2020-05-19T19:57:42.202Z][INFO] Server started on port [52829] [2020-05-19T19:57:42.233Z][INFO] Health Request received [2020-05-19T19:57:52.208Z][ERROR] [Unity Package Manager (Upm)] Parent process [3020] was terminated
I'm desperate with this problem. I tried everything: I someone could help me it could be very good!
Thanks a lot for everyone who want to help me.
Answer by xarfralm · May 19, 2020 at 09:35 PM
Downloading the version 2.0.4 of UnityHub fixed the problem. I'm keeping this post open because the last version of hub have problem.
Answer by Alond · Sep 29, 2020 at 09:43 AM
Hi, I have the same problem after updating the UnityHub and I don't have the installer of an older UnityHub version so, do you have any new solution? Thanks
Your answer
Follow this Question
Related Questions
UnityPackageManager.exe disappears 0 Answers
"Failed to load window layout" Error 5 Answers
[QUESTION] Unity errors when opening Unity 0 Answers
On disk VS in the cloud when using Collab 2 Answers
How to Fix my Unity? 0 Answers