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Question by unity_Fbdhz6cdSEW9hg · Apr 08, 2019 at 05:59 PM · 3dsphere

How do i make a ball slowly decrease speed?

I tried to lower the friction on the rigibody so then it could slow down causally but it didn't and i'm not good at c# coding either. So i just got stuck with the ball staying at the same speed rolling of the plane.,I tried lowering the rigibody's friction but it would still roll all over the map.

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Answer by zorahsalke · Apr 09, 2019 at 04:46 AM

you'd have to increase linear drag, i believe, or manually set the velocity to decrease each frame.

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