Unity WebGL hosted in .NET Core not connecting to Redis
I have a .net core 6 (but I think that is the same issue for the 5) solution which has a View that loads the Unity build WebGL. In the Editor Play Mode, Unity works fine and connects to the Redis server without problems, btw if I play from the WebGL Unity is not able to connect to Redis throwing in error.
The .net solution is running on MacOS and is instantiated on localhost:7205 while redis instance on 127.0.0.1:6379 with default config file.
As I mentioned before I have no issue in Unity Editor... How can I solve it?
Thanks in advance.
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