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Can't find how to set texture format to argb1555
The best format for the textures in my game is argb1555. However, I cannot figure out how to set textures to that format. I've read that Unity supports the format, and I know my target devices support the format.
Here support for this format is documented: https://docs.unity3d.com/ScriptReference/RenderTextureFormat.html
However, this format is not listed in the editor, and I cannot seem to figure out how to find and set a RenderTextureFormat in script, I can only find the TextureImporter in script, which has access to TextureImporterFormat, which does not list argb1555.
Anyone have any thoughts?
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