Upload Unity mirror client to GitHub Pages
Hi. I'm creating a multiplayer game using mirror API and it goes well. But i need to upload my client to GitHub Pages as WebGL build. Mirror provides WebSocket Transport for that but since GitHub posting my game on https domain i need to setup ssl certificate in Unity to connect with my server. And i don't know how to get this cert from GitHub Pages. Documentation on WebSocket Transport https://mirror-networking.gitbook.io/docs/transports/websockets-transport
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