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Sequence · Jul 01, 2013 at 08:45 PM ·
shaderlightingambient lightpropertyfieldproperty fields
Use Render Setting's ambient light in shader
Hey guys,
Is there any way to use the Render Setting's ambient light color in a shader? All the documentation seems to tell me is to add a color field to the shader, but I'd like it to use the render setting's ambient light color instead.
Also: "Lighting On" doesn't seem to help
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Never$$anonymous$$d, I think I misunderstood how the lighting works...
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