Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
2
Question by rayfont · Sep 28, 2017 at 05:38 AM · editor-launch-fail

Unity Editor is unable to open a specific project.

I upgraded Unity to 2017.1.1p3. I migrated the project after upgrading and it worked. If the editor exits and runs again, the project opened in the previous version will not open at this time. The unity process has stopped at cpu share 0%. Other projects open normally.

The editor log looks like this and nothing happens.

Registering platform support modules: Platform assembly: C: \ Program Files \ Unity \ Editor \ Data \ Mono \ lib \ mono \ 2.0 \ Boo.Lang.Compiler.dll (this message is harmless) Platform assembly: C: \ Program Files \ Unity \ Editor \ Data \ Mono \ lib \ mono \ 2.0 \ Boo.Lang.dll (this message is harmless) Platform assembly: C: \ Program Files \ Unity \ Editor \ Data \ Mono \ lib \ mono \ 2.0 \ Boo.Lang.Parser.dll (this message is harmless) Platform assembly: C: \ Program Files \ Unity \ Editor \ Data \ Mono \ lib \ mono \ 2.0 \ UnityScript.Lang.dll (this message is harmless) Platform assembly: C: \ Program Files \ Unity \ Editor \ Data \ Mono \ lib \ mono \ 2.0 \ Mono.Security.dll (this message is harmless) Registered platform support modules in: 0.0805727s. Native extension for WindowsStandalone target not found Native extension for Android target not found Begin MonoManager ReloadAssembly Shutting down Remote Indexer Task failed: Downloader Task Canceling tasks, domain is going down

What is the problem?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
2

Answer by danielfaustino · Sep 28, 2017 at 10:53 AM

Seems like it has to do with connection to some Unity authentication service or something along those lines. My work around was to turn off internet connection and open up Editor in offline mode. If you'd like to continue working online then you can just turn it on again since the Editor will still work. Just make sure to always be offline when opening a new project.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
1

Answer by TheGrabish · Sep 28, 2017 at 01:52 PM

Confirming that flipping your wifi off will fix this for now.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

118 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

I can not run Unity 2017.1.1 f 1 with the Command line in macOS 0 Answers

Unity 2017.3.1f1 won't start on Fedora 28. libGLU.so.1 is missing! 1 Answer

I updated unity 2018.2.10 to 2018.3.1 through unity updater. 0 Answers

Corrupted Build? 2 Answers

Blank Console Error on Empty Project with a Single C# Script 7 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges