Question by
UMEGame-Developer · Sep 22, 2017 at 10:08 AM ·
maceditor-launch-fail
I can not run Unity 2017.1.1 f 1 with the Command line in macOS
I upgrade my Unity 5.4 to Unity 2017.1.1f1 on the macOS, but it have some trouble for me. I can lunchar Unity with use the Command line:
/Volumes/Home/Applications/Unity/Unity.app/Contents/MacOS/Unity -projectPath /Volumes/Extend/Project/Test/Test -executeMethod PerformBuild.CommandLineBuildAndroid
on Unity 5.4, but now it can not work on Unity 2017.1.1f1,. The terminal when I excute the Command line: and then I opened the Editor.log, it said:
The assembly mscorlib.dll was not found or could not be loaded. How can I do with the problem? Is it the bug of Unity 2017?
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