Trouble making transparent glass material
I tried to create a glass material for a vial that I created in Blender. I am just wondering if it is possible to create it in a way that it would mix a color of glass and the object or a fluid that is inside. Here is a screenshot of my current object:
I also put a cube inside to try it out and a plug, but neither color can be seen through.
Answer by corpsinheretoo · Feb 10, 2017 at 09:54 PM
I think that sort of property is determined by the shader used by your material. In general more information in your post is helpful; for instance, how did you create this material? There is a nice set of glass shaders in the asset store: Glass Shaders: Ciconia Studios
In particular: fast glass 2-sided gives the effect you are looking for.
Btw the vial looks good :)
First of all thank you for your reply :) I have tried a few different shaders to try and get a desired effect, but wasn't as successful as I hoped for... I think I will just listen to your advice for now and try using one of the asset store glass materials since they really look good :)
And thank your for your compliment about my vial :P
Answer by alexregal · May 21, 2017 at 04:05 AM
Hi, maybe you could like this new asset for glass materials, it uses a substance material with limitless possible customization to the glass material you need.
Ultra Realistic Glass Substance LINK: http://u3d.as/PSe
Good luck and have fun :)
Your answer
Follow this Question
Related Questions
Why sometimes some Materiales of blender are not work in unity. 1 Answer
Importing an object from Blender 0 Answers
Blender material issue 0 Answers
Changing color in in runtime to a cube 0 Answers