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hey a quick question
i'm making an rpg game where my hero one day gets Teleported if im spelling that right to this dimension where every thing is black except for this camp fire area by his friend who made the dimension. I know you turn down the ambient light settings and such to make it dark. But there is still the blue walls of the unity editor visible i have a black floor and roof if that's what it should be called using some sky box texture should i just make the area a whole black box or is there some easier way to achieve this effect.
Answer by GameGuy · Nov 21, 2011 at 12:22 AM
http://unity3d.com/support/documentation/Manual/Cameras.html and there take a look at background.
Answer by kenshen · Nov 21, 2011 at 01:49 AM
Thanks uh one more question though how do i add a glow from the campfire the hero is far away and in order to find the campfire there is a glow that marks the location
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