Question by
NiclzzK · Oct 11, 2017 at 07:12 AM ·
androidbuild-errorandroid buildsdkandroid sdk
CommandInvokationFailure: Failed to re-package resources
I tried everything, i tried solving the problem by myself, i looked everywhere on the internet. I reinstalled jdk, android studio, android skd but all not worked. I got these 2 errors:
CommandInvokationFailure: Failed to re-package resources.
C:\Users\Nicla\AppData\Local\Android\sdk\build-tools\26.0.2\aapt.exe package --auto-add-overlay -v -f -m -J "gen" -M "AndroidManifest.xml" -S "res" -I "C:/Users/Nicla/AppData/Local/Android/sdk\platforms\android-26\android.jar" -F bin/resources.ap_ --extra-packages com.google.example.games.mainlibproj:com.google.games.bridge -S "D:\Unity Projects\New Unity Project\Temp\StagingArea\android-libraries\play-games-plugin-support\res"
stderr[
AndroidManifest.xml:20: error: Error: No resource found that matches the given name (at 'value' with value '@integer/google_play_services_version').
]
stdout[
Configurations:
(default)
v11
v14
nodpi-v4
Files:
drawable\ic_launcher.png
Src: (nodpi-v4) D:\Unity Projects\New Unity Project\Temp\StagingArea\android-libraries\play-games-plugin-support\res\drawable-nodpi-v4\ic_launcher.png
values\values-v11.xml
Src: (v11) D:\Unity Projects\New Unity Project\Temp\StagingArea\android-libraries\play-games-plugin-support\res\values-v11\values-v11.xml
values\values-v14.xml
Src: (v14) D:\Unity Projects\New Unity Project\Temp\StagingArea\android-libraries\play-games-plugin-support\res\values-v14\values-v14.xml
values\values.xml
Src: () D:\Unity Projects\New Unity Project\Temp\StagingArea\android-libraries\play-games-plugin-support\res\values\values.xml
AndroidManifest.xml
Src: () AndroidManifest.xml
Resource Dirs:
Type drawable
drawable\ic_launcher.png
Src: (nodpi-v4) D:\Unity Projects\New Unity Project\Temp\StagingArea\android-libraries\play-games-plugin-support\res\drawable-nodpi-v4\ic_launcher.png
Type values
values\values-v11.xml
Src: (v11) D:\Unity Projects\New Unity Project\Temp\StagingArea\android-libraries\play-games-plugin-support\res\values-v11\values-v11.xml
values\values-v14.xml
Src: (v14) D:\Unity Projects\New Unity Project\Temp\StagingArea\android-libraries\play-games-plugin-support\res\values-v14\values-v14.xml
values\values.xml
Src: () D:\Unity Projects\New Unity Project\Temp\StagingArea\android-libraries\play-games-plugin-support\res\values\values.xml
Including resources from package: C:\Users\Nicla\AppData\Local\Android\sdk\platforms\android-26\android.jar
applyFileOverlay for drawable
trying overlaySet Key=app_icon.png
applyFileOverlay for layout
applyFileOverlay for anim
applyFileOverlay for animator
applyFileOverlay for interpolator
applyFileOverlay for transition
applyFileOverlay for xml
applyFileOverlay for raw
applyFileOverlay for color
applyFileOverlay for menu
applyFileOverlay for font
applyFileOverlay for mipmap
Processing image: res\drawable-ldpi\app_icon.png
Processing image: res\drawable-mdpi\app_icon.png
Processing image: res\drawable-hdpi\app_icon.png
Processing image: res\drawable-xhdpi\app_icon.png
(processed image res\drawable-ldpi\app_icon.png: 86% size of source)
Processing image: res\drawable-xxhdpi\app_icon.png
(processed image res\drawable-mdpi\app_icon.png: 81% size of source)
Processing image: res\drawable-xxxhdpi\app_icon.png
(processed image res\drawable-hdpi\app_icon.png: 95% size of source)
Processing image: D:\Unity Projects\New Unity Project\Temp\StagingArea\android-libraries\play-games-plugin-support\res\drawable-nodpi-v4\ic_launcher.png
(processed image res\drawable-xhdpi\app_icon.png: 95% size of source)
(processed image D:\Unity Projects\New Unity Project\Temp\StagingArea\android-libraries\play-games-plugin-support\res\drawable-nodpi-v4\ic_launcher.png: 78% size of source)
(processed image res\drawable-xxhdpi\app_icon.png: 94% size of source)
(processed image res\drawable-xxxhdpi\app_icon.png: 94% size of source)
(new resource id app_icon from ldpi-v4\drawable\app_icon.png #generated)
(new resource id app_icon from mdpi-v4\drawable\app_icon.png #generated)
(new resource id app_icon from hdpi-v4\drawable\app_icon.png #generated)
(new resource id app_icon from xhdpi-v4\drawable\app_icon.png #generated)
(new resource id app_icon from xxhdpi-v4\drawable\app_icon.png #generated)
(new resource id app_icon from xxxhdpi-v4\drawable\app_icon.png #generated)
(new resource id ic_launcher from nodpi-v4\drawable\ic_launcher.png #generated)
]
exit code: 1
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.PostProcessor.Tasks.TasksCommon.Exec (System.String command, System.String args, System.String workingdir, System.String errorMsg)
UnityEditor.Android.PostProcessor.Tasks.BuildResources.CompileResources (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.Android.PostProcessor.Tasks.BuildResources.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.HostView:OnGUI()
And this one:
UnityEditor.BuildPlayerWindow+BuildMethodException: Build failed with errors.
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x001b9] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:162
at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00050] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:83
UnityEditor.HostView:OnGUI()
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