Question by 
               DeOlijus · Mar 15, 2017 at 07:59 PM · 
                physicsmeshcolliderfrictionmesh-deformationphysicmaterial  
              
 
              Object Box Collider and Mesh deform when sliding down slope.
I am using a physic material on two objects (ground and cube). I am testing the coefficient of friction threshold for the angle at which my cube will begin to slide on an incline. however once the ground is rotated passed a certain angle the cube begins to slide and then deforms severely.
why does this happen and how do i stop it?

 
                 
                unity-collage.png 
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