Question by
pokepals19 · Sep 18, 2021 at 01:06 AM ·
shaderlightingspriteshaders
Why is my point light breaking my sprite?
As seen in the image, my sprites are breaking because they get too close to the point light. This also applies to all but the directional light.
The following link is the shader I'm using for the sprite shader.
Is there a modification I can make to the shader or some setting I should change?
light-issue.jpg
(17.7 kB)
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