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How do you import 3D objects from Adobe Dimension into unity?
I have created a 3D model in Adobe Dimension using their textures and models and would like to import it into unity. But whenever I export the model and import it to unity there is always a problem with textures, materials, or models. Please help me find a solution, Adobe lets you export as a GLTF, a GLB, and an OBJ.,I have created a 3D object in Adobe Dimension using their textures and models and I would like to import it into unity. But whenever I try and export the model and import it into unity, the textures and materials don't work out right. Adobe lets you export as a GLTF, a GLB, and an OBJ.
Answer by codingboss777 · Nov 28, 2019 at 01:38 PM
Hello, I have experimented a bit and I found a way to solve this problem. From adobe Dimension, I export it as a .GLB. From there I take this .GLB and open it in Paint 3D. In Paint 3D, I export it as an .FBX. This is an importable format for unity, this can be dragged into the unity assets. Once inside go to the materials tab and click extract materials. Then you can switch to use external materials. This allows unity to find all of these materials and textures and also allows you to edit them.