Question by
mabulous · Dec 13, 2021 at 10:54 AM ·
renderqueue
How to set renderQueue on multiple subshader passes of a material via script?
So, using Material.renderQueue one can override the renderQueue value of a specific instance of a material.
A shader however can have multiple SubShader passes with different renderQueues. How can I set the renderQueue value of different render passes in a material via script?
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Answer by darksire · Mar 19 at 11:46 AM
hello have you been able to achieve your goal ? do you have already a solution to set renderQueue value to different pass on same shader ?
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