Question by
ApiShiro · Apr 13, 2020 at 02:12 PM ·
animationinstancesynchronization
Problem with the synchronization of our animations
Hello, I actually have a problem, in my project unity when someone come in the game he instantiate a new GameObject which is the personage and he is able to move freely, but we always see other players repeat the animation "run" ( the first player see the second and the 3th run, the 2nd see the 1st et the 3th run etc... ) and when we stop to run with our personage the animation "run" stop. Here is some screens. Thanks for help
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