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create a flashbang effect without a canvas
Hi. I'm making a game where you can choose different kinds of characters, and one of them, when gets "blind" due to a flashbang, can activate a hability to "see" the outline of the enemies. I searched for a lot of tutorials, but all of them suggest using a canvas. How can I add this effect? (It onli activates if you press Q and the flashbang effect lasts for 15 seconds)
what's wrong with using a canvas? Seems the easiest way.. I suppose you could use a sprite attached to the camera.. but seems like reinventing the whole canvas system to me..
Answer by lluisvinent4 · Dec 11, 2021 at 10:00 PM
Via PostProcessing. You can add the "Color Adjustments" module and increase the exposure via script. You can play with the other settings to get the effect you want.
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