Question by 
               LuckedCoronet45 · May 14 at 07:12 AM · 
                camerauniversalpost-processingstacking  
              
 
              (URP) Problem with post-processing with overlay camera.
There are two cameras: Base camera (turning off culling mask for gun layer). Overlay camera for render gun layer.
They will work fine when I turn off post processing in base camera. But if I turn on post processing in base camera, gun layer will be invisible.
And here is one more big mystery: It works without problem on other scenes.
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              koobas.hobune.stream
koobas.hobune.stream 
                       
               
 
			 
                