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DoNKaYfaRiK · Dec 07, 2021 at 02:29 PM ·
webglwebuntiy3d
GLSL link error: FRAGMENT varying vs_TEXCOORD0 does not match any VERTEX varying
Hi everyone, I am getting this error in my Unity project when I run on the web. I don't have this error in Editor. I am using URP in my project and I think it is coming from one of the assets I am using in my project. Since I don't get the error in the editor, I don't know how I can debug it. I am using 2020.3.8. Any advice you could give would be much appreciated!!
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