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Particles turning green
Hi!
Lately I've been messing around with the Unity Particle System and I seem to end up with the same problem every time: The particles turn green whenever the camera moves to close or is rotated a certain amount. For example, I created these particles to simulate smoke and flares.
But whenever I get too close, this happens:
I was hoping someone could help me fix it. By the way, I'm using Unity Editor 2019.1.8f1, High Definition RP 5.16.1 preview and Visual Effect Graph 5.16.1
Thanks in advance.
Answer by richardkettlewell · Jul 25, 2019 at 08:05 PM
Hi! You need to specify a Diffusion Profile in the HDRP settings.
Hi!
I'm not sure of how I can check that, but I believe it is still set to the default. Anyway, I would appreciate if you told me where can I check that info.