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how do i get the audio and prefabs to work in space shooter?
When I drag the audio (specifically "explosion_asteriod" and "explosion_player") onto the prefabs ("explosion_asteriod" and "explosion_player" ) then it will show up in the hierarchy as a gameObject with the audio attached and won't show the audio settings in the prefabs folder in the project section. then when I play the game it plays all sounds at once and they won't play again when I interact with them (when I shoot the asteroid it won't play the sound. when my ship explodes there is no explosion).
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