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Question by CgShady · Jul 09, 2012 at 11:51 PM · androidgyroscopetablet

Which Android Devices support Gyroscope and work with Unity properly ?

We are working on a project that requires the following : a back camera of good resolution a gyroscope + magnetic field

We need a 7" android tablet. Can anyone recommend a reliable info source. Most websites shows the Galaxy Tab 2 7" as having a gyroscope. Well, it doesn't.

Would be nice to have an "official" Unity devices benchmark.

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Answer by captaincrunch80 · Jul 10, 2012 at 12:10 AM

http://www.samsung.com/global/microsite/galaxytab/7.0/spec.html?type=find

This has one for sure. But I do not have any benchmark sry.

But what I can say is that Unity apps run really good on Galasy S I9000 phone (Like AngryBots). I think the tab 7.0 has at least as much power, if not more. The screen resolution is not so much higher that the impact on performance will be bad (IMAO, not tested).

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Answer by TheMysticalSock · Nov 18, 2015 at 06:30 AM

For anyone still interested. Try this:

 public class rotate : MonoBehaviour {
  
     float xRot, yRot, zRot;
     public float rotSpeed = 20f;
  
     void Update ()
     {
         // This tilts the axis of the camera like shaking a head yes
         xRot = Input.acceleration.z * -180f;
         // This tilts like a driving wheel to make it like shaking head no
         yRot = Input.acceleration.x * -180f;
         zRot = 0f;
         transform.rotation = Quaternion.Lerp(transform.rotation, Quaternion.Euler(new Vector3(xRot, yRot, zRot)), Time.deltaTime * rotSpeed);
     }
  
 }
 

(reference: http://forum.unity3d.com/threads/gyrodroid-access-each-and-every-sensor-on-android-devices-released.101279/page-6 )

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avatar image tanoshimi · Nov 18, 2015 at 10:17 AM 0
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And that answers the question how, exactly?!

avatar image Gregne · Jun 07, 2019 at 04:58 AM 0
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This script solved my work! Why didn't you put it in the appropriate topic? I was wasting tons of time looking for something like this code... btw thks...

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