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              This question was 
             closed Nov 27, 2021 at 05:37 PM by 
             PapoTheSnek. 
            
 
             
               Question by 
               PapoTheSnek · Nov 27, 2021 at 04:47 PM · 
                loadingsaving  
              
 
              Level manager. save and load different time for each level.
Hello there. How can I save/load timer for each level and then pass that to my level manager for loop?. rn now it display on all of them. check image.
only level 1 should have 2,8sec.
 
                 
                obrazek-2021-11-27-174552.png 
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              How is the timer supposed to function? Is it a global timer that aggregates the time spent in each level or is it level specific?
 
               Best Answer 
              
 
              Answer by MilitaryG · Nov 27, 2021 at 05:20 PM
What you need is an array
 public float [] highScores = new float [howManyLvls];
 button.timeText = highScore[i];
Thats about it what you need hope you understand it
Also those times needs to be valued
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                