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Question by kalvinlyle · Feb 28, 2012 at 09:55 PM · loadloadingsplash screen

Reduce time on Splash Screen during iOS load

What factors contribute to the time the Splash Screen is shown during the load of a Unity iOS app?

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Answer by dannyskim · Feb 28, 2012 at 10:09 PM

I believe by default the splash screen shows for 3 seconds. After that, it's the time it takes to load all resources associated with scene 0.

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avatar image kalvinlyle · Mar 10, 2012 at 06:58 PM 0
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Yup that worked. I moved the assets out of the first scene and the time spent on the splash screen went down to 3 seconds. Thanks!

avatar image Fordeka · Jul 08, 2012 at 07:46 PM 0
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Is it possible to reduce the time even more?

avatar image AlanParsons · Aug 27, 2012 at 05:21 PM 0
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When you say "moved the assets out of the first scene" how do you do that? I created an empty scene with my own splash screen as a GUI object and set it as scene 0 which loads scene 1 after a couple seconds. Still, the unity splash screen stays up for 5+ seconds. It seems as if both scenes are loading at the same time on launch.

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