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I am trying to find ideal values or range of values of statistics as displayed under game tab of unity
I am trying to find ideal values or range of values of stats (such as Setpass, batching, cpu main, fps main etc. as in game tab in unity game engine) for different platforms such as mobile (android, ios etc.), window store etc. in unity documentation but I don’t get any clue of it, so if anybody have idea about the range till which setpass call or drawcall is good enough for mobile in general. Similarly for other values in stats such as under Audio: level,dps load,clipping,stream load, under Graphics:cpu:main ,renderthread,batching,saved by batching ,Tris,verts,setpass call,shadow caster.
I would suspect that is is HIGHLY dependent upon the device, it's processing power & speed, (not the OS). So, you would need a table giving those values for all the various android and iOS device models.
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