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Question by randomCreator01 · May 24, 2018 at 10:07 AM · collidersontriggerenterchild object

Character change is not working

So I have this box Gameobject with collider (and trigger) and Player gameobject with two child gameobjects with colliders also (first one is the default). I want that when player collides the box the characters gameobject changes to the other one.

I can't seem to get it to work with script. First I made two public gameobject variables and referenced the child gameobjects and tried to use setactive(false) & setactive(true) in the script. Not working.

Next I tried to create a list where I added the children and then tried setactive(). Not working.

So I appreciate if you could give me a hint for this problem, thanks.

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avatar image Hellium · May 24, 2018 at 10:44 AM 0
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Please, provide the script you currently have. We will help you fix it.

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